I complete the game on Hard difficulty with no avoidable damage taken, while picking up all audio logs, plasmids and tonics. Minerva's Den 1) On the way to Porter’s office in the Executive Wing of Rapture Central Computing, it’s just down the path from the Gatherer’s Garden. The mechanics of the Ion Laser are reminiscent of the Chemical Thrower from BioShock, but with a longer range.Electromagnetic locks were added to certain doors to act as a barrier for the player. There's no real gameplay after earning SUDO. Singleplayer > Downloadable Content > Minerva's Den It was kind of hard to find but it makes sense. Finish Level 3: The Thinker, and also the Minerva's Den DLC as a whole. achievements will have their own sections. afatalvision (Topic Creator) 10 years ago #3. I will also find all Adam Slugs, Vacuum Bots and Weapon Upgrades.You can find full walkthrough playlist here: https://www.youtube.com/playlist?list=PL61FH1Fo4C7EQ19fMeqe5vPZkegg6xPhn► Consider supporting the channel on Patreon:patreon.com/patologTV► Visit my Discord server:https://discord.gg/UBdANAm► Contact me on Steam:https://steamcommunity.com/id/patologTV/►►► BASIC INFO ◄◄◄Game: Bioshock 2: Minerva's Den (2010)Developed by: 2K MarinPublished by: 2K GamesDifficulty: Hard (hardest)Video Quality: 1440p/60 FPSThe game is played on highest graphic settings.I'm going to...◘ Pick up all collectibles (Audio Logs, Plasmids and Tonics)◘ Find all Weapons and Weapon Upgrades◘ Complete the game on Hard difficulty with no damage taken ◘ Destroy all Vacuum Bots◘ Find all Adam Slugs►►► RELATED WALKTHROUGHS ◄◄◄► BIOSHOCK REMASTERED (Survivor Difficulty, No Damage, 100% Completion, All Achievements)https://www.youtube.com/playlist?list=PL61FH1Fo4C7FF1SUMF-4B3ctQE5ndFMva► SYSTEM SHOCK 2 (Impossible Difficulty, All Collectibles, No Damage from enemies)https://www.youtube.com/playlist?list=PL61FH1Fo4C7FbNSd5QrXjaL6zc6qMzFFB► PREY 2017 (Nightmare Difficulty, All Collectibles)https://www.youtube.com/playlist?list=PL61FH1Fo4C7Fv6HUBUY_dF5vSkFd0we3H►►► EPISODE 02: OPERATIONS ◄◄◄► AUDIO LOGS03:51 Brigid Tenenbaum - Partnership with Porter05:07 Andrew Ryan - The Man and the Machine06:58 Ernestine Franklin - Signal Beacon16:59 Reed Wahl - In Capable Hands24:40 Reed Wahl - The Books are the Code29:46 C.M.Porter - How We Met35:54 Johan Nordhagen - Spitfire36:32 Brent Hudson - Milk Money38:25 Felix Birnbaum - Behind the Scenes49:04 Reed Wahl - Wheels Within Wheels51:24 Andrew Ryan - Porter's Legacy55:01 C.M.Porter - Pearl, Alone1:07:21 Reed Wahl - Detonating the Tunnel► WEAPONS \u0026 WEAPON UPGRADES05:12 Shotgun - Clip Size Upgrade16:30 Rivet Gun - Increased Clip Size and Damage Upgrade39:19 Machine Gun - Damage and Recoil Reduction Upgrades48:22 Drill - All Upgrades57:18 Launcher - Splash Damage Immunity Upgrade► PLASMIDS50:16 Incinerate 2► TONICS29:40 Hardy Machines54:35 Elemental Sponge1:00:08 Ice Storm1:14:54 Armored Shell 2 (Little Sister gift)► ADAM SLUGS00:3207:4708:0608:2208:5237:3650:0052:341:01:07► VACUUM BOTS16:3439:3048:0249:4854:07►►► BIOSHOCK 2: MINERVA'S DEN ◄◄◄True to other Bioshock titles, Minerva's Den is a first person shooter. Smaller items can be kicked, thrown, and knocked over by the player and some of the NPCs. All supplies have to be collected throughout the game, limiting the amount of ammo, health, and ADAM a player can have at one time. Use the side to navigate. Sigma's task is to help Porter, founder of Rapture Central Computing, retrieve the blueprints and codes o… User Info: afatalvision. If a wall, ceiling, or floor is hit or shot, a hole will appear in that spot.Many items and parts of the environment of the game are affected by physics. There are no collectibles or missables to speak of in this level. It's set during BioShock 2 as implied on the audio diaries, if not a little … The player also has a limited carrying capacity, meaning that only a certain number of items can be carried at one time.The player and NPCs have the ability to slightly change the environment around then. All the scenario scenes are included in the video, from the intro of the game till the credits at the end, hence the watchers can understand the storyline of the game. The locks are impossible to open until the player obtains \"Gravity Well\", which they can use to remove the lock's power source.CGI Snake by Chris Zabriskie is licensed under a Creative Commons Attribution licence (https://creativecommons.org/licenses/...)Source: http://chriszabriskie.com/divider/Artist: http://chriszabriskie.com/ Now including Minerva's Den! Players take the role of Subject Sigma, the eighteenth Big Daddy of the Alpha Series, reactivated and sent by Brigid Tenenbaum to Minerva's Den while the events of BioShock 2 are taking place elsewhere. I complete the game on Hard difficulty with no avoidable damage taken, while picking up all audio logs, plasmids and tonics. Water dynamics also affects the player's movements, being that when underwater, the player will have longer steps and a slower fall time.In Minerva's Den, there are additions that differentiate it from both Bioshock and BioShock 2.The new plasmid, \"Gravity Well\", was introduced. The unmissable achievements will be first then Collectible based achievements, Plasmid, Hacking, Research and then finally each of the remaining Misc. Full walkthrough in HD quality of the DLC "Bioshock 2: Minerva’s Den" (released in 2011). Gravity Well allows the player to throw a black hole anywhere within a certain range. It plays just the same as the original game, with the addition of new enemies, weapons, etc. The Minerva’s Den DLC for BioShock 2 contains a total of 19 ADAM slugs. Along with tapes, there are a few collectibles too and Rapture's own arcade game. Just follow the linear path while coming to terms with this installment's big story twist (Don't forget to pick up the audio diary!
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